Blizzard Hasn’t Told A Good Story In Awhile

Maybe, Diablo IV can change that.

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If you were to ask anyone what Diablo III’s weakest aspect was, I guarantee you most people would point to the story.

Games are meant to be played, so if a design choice or story choice results in more people engaging with that game, is that a success?

Replayability trumps a good story.

By three they come. By three thy way opens.

Diablo IV: A Return To Form.

Written by

Highly-rated member of the political bronze league. https://linktr.ee/thevirtualregister

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